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Old Aug 05, 2007, 03:08 AM // 03:08   #41
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Quote:
Originally Posted by Malice Black
Another ignorant post..
You're out of line.

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Why do they need to be removed?? they don't effect you any way, shape or form.

Most unconditionals are on dead accounts anyway. I know of a few in active use, and the owners rarely play and none of them PvP a great deal (which is where the unconditional item really counts)
And when it's imbalanced. I don't care about the fact that you might own one and promise on your boyscout merrit badges not to use them.

The inscription system works and it works well; it should be ported over to the other two campaigns so it's not locked in to just one.
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Old Aug 05, 2007, 03:13 AM // 03:13   #42
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not to burst all the hardcore collectors bubbles but item collection in guildwars in pointless.

if you have something you consider rare, anets bound to make it readily available in some future update.

most hardcore collectors have already left the game because guildwars doesnt really cater to them.

most people that play wont pay a boat load more for a certain skin just because it has perfect inherent stats if theres an inscribable version with the same skin.
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Old Aug 05, 2007, 03:21 AM // 03:21   #43
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---Mind you 95% of the time I shoot for greens - Easily farmable/cheap---
---Nor do I do much in Prophecies - and certainly not own any high priced weapon of Tyria---

That said. Leave it be.

"But it's better for the economy. More people can afford them!"
--> If you can't afford it in the first place, should you really be buying it?

Think about the reverse.
What if weapons you currently have that are inscribable were made un-inscribable?
What would be the first thing you think of?

"OMFG what weapons do i have that will suddenly jump up in price 10 fold because they're no longer inscribable?!?! Uhmm! Uhmm!!!

You certainly wouldn't say
"Well. My inscribable ______ is worth about 300k. But to make it uninscribable and suddenly it turns into a 800k _____. Nah, leave it how it is"


Moral of the story/thread: Nay sayers don't own any of the weapons in question and if they did, they'd be on the other side screaming "OHES NOES DONT CHANGE EM!!!"

**
First thing I thought of as some have mentioned, make inscribable weapons now drop in prophecies and factions but leave the old ones as they are.
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Old Aug 05, 2007, 03:34 AM // 03:34   #44
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[QUOTE=Loviatar]
Quote:

i also use a vamp 4 bowstring that dropped.

a little less than perfect fits my budget and my play fine
if you want, i'll give you a vamp 5 bow string for free. i got a ton of them and its not worth the time to sell them.

Quote:
Originally Posted by korcan
not to burst all the hardcore collectors bubbles but item collection in guildwars in pointless.

if you have something you consider rare, anets bound to make it readily available in some future update.

most hardcore collectors have already left the game because guildwars doesnt really cater to them.

most people that play wont pay a boat load more for a certain skin just because it has perfect inherent stats if theres an inscribable version with the same skin.
i can only hope that they do make some of the more common such as the limited mini pets. i'm making a collection just since i'm a completionist in gamest. the amount of time it took me to get enough gold and ectos to buy kanaxai, panda, island guardian, roller beetle, shiroken, oni, yeti, and naga was fairly ridiculous and with my current work schedule, I know I won't be able to get enough to buy the remaining minis for a long time.

I have never understood why people choose to pay so much more for low req items. As Herbalizer said, if you're going to be using a weapon you're going to have high attribute points in it anyways and if you're a caster, what are you doing wanding for damage anyways? For the things that are high priced now, they're either on dead accounts (the unconditionals) or very limited in numbers such as the Asian minis, the Rollerbeetle, and the Ghostly Hero.

For the Asian minis and the Rollerbeetle, they'll eventually reach a high enough price to the point where traders won't even bother trading them anymore as they'll reach the max amount tradeable and collectors won't sell anymore. I've already received multiple offers of 100k+1750 ectos for my panda and kanaxai that I've turned down since I know that if I do sell, I won't be able to replace them again.

For the collector who only goes after rare things, you already need a large amount of money. Anything in the 1 million range isn't that hard to achieve since as others have said, 1 million isn't that hard to get. The reason why people think its hard is that they're limiting themselves to farming to gain money when trading is oh so much more profitable.
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Old Aug 05, 2007, 03:43 AM // 03:43   #45
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Quote:
Originally Posted by My Green Storage

"But it's better for the economy. More people can afford them!"
--> If you can't afford it in the first place, should you really be buying it?
I can afford plenty of thing, thankyouverymuch, I just choose not to waste my money on overly rare less flexible stuff.

Quote:
Originally Posted by My Green Storage
Think about the reverse.
What if weapons you currently have that are inscribable were made un-inscribable?
What would be the first thing you think of?
This would be dumb because the inscription system is better in every way. I'd be pissed if they made all my stuff uninscribable. I actually replaced many of perfect uninscribable weapons with inscribable ones when Nightfall came out. (Mostly on casters) Yeah.

Quote:
Originally Posted by My Green Storage
Moral of the story/thread: Nay sayers don't own any of the weapons in question and if they did, they'd be on the other side screaming "OHES NOES DONT CHANGE EM!!!"
I do own some very shiny, nice perfect tyrian skins, with a low req to boot. I was forced to buy the things a year ago when I didn't have other options. Whether I own shinies or not has no bearing on whether I want future drops to suck. I'm enough of a nice guy that I can say "Hey, I have nice things, I'd be ok with other people having nice things, too. My ego is not crushed if someone else has good items."

Quote:
Originally Posted by My Green Storage
First thing I thought of as some have mentioned, make inscribable weapons now drop in prophecies and factions but leave the old ones as they are.
While I'm clueless as to why you'd want your current weapons to suck more, I guess you can have it your way. I'm just sick of having nearly every drop in tyria and cantha being nearly worthless.
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Old Aug 05, 2007, 04:32 AM // 04:32   #46
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They might as well just make everything available at a merchant then. Then you can all buy your crappy items and then add your leet mods to go with it, no work or risk required.
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Old Aug 05, 2007, 05:42 AM // 05:42   #47
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Quote:
Originally Posted by Malice Black
They might as well just make everything available at a merchant then. Then you can all buy your crappy items and then add your leet mods to go with it, no work or risk required.
Like, say, a weapon crafter? If they ever implemented that ingame, I would... hey wait a second.
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Old Aug 05, 2007, 05:52 AM // 05:52   #48
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That would totally suck if everything was at a merchant LOL. well its kidna close right now wit stuff being nearly worthless. if crystallines came there though......... another mans junk is anotehr's treasure right? well some ppls treasure are tyrian weapons, while it may be junk to ppl who hate them. why hurt alot of ppl jsut to please some? keep everything as is. im sure most players wont appreciate it more than the collectors.
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Old Aug 05, 2007, 07:24 AM // 07:24   #49
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Well Malice you forgot about a req 7 15% unconditional falchion. Unfortuante the merchant ate it long ago from lag along with my 3 req 7 and 8 15^50 FDS's lol. Was not a happy time for me then. But back to OT.

Just ask Lovitar and them what they think about 15k armors. But people should remember Vanity armors are the same as Vanity weapons. Both should be hard to get or easy to get. I swear people around here flip flop more than a mcdonalds cook at lunch time.

But I think its more due to the fact that some of them actually just want to pretend to have an E-Peen when they really dont and be able to gloat about it.
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Old Aug 05, 2007, 08:02 AM // 08:02   #50
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Quote:
Originally Posted by arcanemacabre
This would be the way to go. When you have two very different groups with two very different agendas (cheap, good stuff vs. expensive, rare stuff), it's best to appeal to both. I say make every skin there is have both inscribable and un-inscribable versions that can drop anywhere (yes, even non-inscribable Elonian items).

It is possible to have your cake and eat it, too. The collectors can have their rare equipment, while everyone else gets their functional items with nice skins.

Although ya know lower than r9 inscribables are pretty rare. What's wrong with them vs. Tyrian/Canthan non-inscribables? Too rare? Not rare enough?
Thats the idea. Majority of drops inscribable, but few not.

Besides, if inscribables start to drop in Tyria/Factions, why the hell should collectors care? Their precious noninscribables will be most likely left intact and their value would rise even more.
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Old Aug 05, 2007, 08:06 AM // 08:06   #51
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Quote:
Originally Posted by manitoba1073
But I think its more due to the fact that some of them actually just want to pretend to have an E-Peen when they really dont and be able to gloat about it.
Hahaha!! Oh man! "Pretend to have an E-Peen"? Did you really type that? Are you sure you know what "E-Peen" means?

wait... I have another one coming...


HAHAHAHAHAA!!

Whew! Thanks for making my evening a little brighter
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Old Aug 05, 2007, 08:08 AM // 08:08   #52
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Because people are willing to argue to the death whether their imaginary item is worth more or less imaginary gold
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Old Aug 05, 2007, 08:24 AM // 08:24   #53
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Quote:
Originally Posted by maraxusofk
why hurt alot of ppl jsut to please some?
True, why do that - except that hurting a lot of people to please some is not allowing inscribeable weapons to drop in Tyria. There are WAY more people without high end ultra rare skins in Tyria than with - no reason to screw 99.9% of GW's populace to please a few who want to protect their precious shiny items (note, that is what the word "rare" means - people with them are in the minority). If you *really* feel that the above statement is correct (and your whole post is based on the above being the correct case) then you ought to be in favor if updated items. Pretending otherwise generally tends to have those in power write you off as a hack and a sever inability to see past your own nose - I'll assume you were knew the difference but thought we were all just stupid. Best to simply argue that you have something worth a lot of gold and do not want others to have it regardless of what it does to the rest of the players - the truth tends to be more effective, though neither case is very persuasive.

Just leave the old items non-inscribeable as is and all new stuff is updated - that way those that feel there is some great innate thing about non-inscribeable items and fear being screwed still have them and everyone else is also happy. Few carry any non-inscribeable items that are not exactly what they want nowadays anyway so I see no issue with it. Outside of a very few players non-inscribeable weapons are now worthless anyway (and only the very very top end in rarity - which puts them even further into the very small group affected adversely) - I would prefer mine be updated but it is no big deal, they are what I want anyway.
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Old Aug 05, 2007, 08:55 AM // 08:55   #54
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I cannto agree with you more strcpy. leave the old items non inscribale and jsut let the new stuff be inscribable.
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Old Aug 05, 2007, 09:13 AM // 09:13   #55
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Well, why not? Inscriptions make life in Guild Wars easier and cheaper. I don't care my req.8 Tyrian Fellblade will become 'worthless' if they'd make it inscribable, it still got the same stats and it'll finally be fully customizable.
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Old Aug 05, 2007, 09:24 AM // 09:24   #56
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Quote:
Originally Posted by arcanemacabre
Hahaha!! Oh man! "Pretend to have an E-Peen"? Did you really type that? Are you sure you know what "E-Peen" means?

wait... I have another one coming...


HAHAHAHAHAA!!

Whew! Thanks for making my evening a little brighter

lol yeap almost as funny as you refusing to do math. What else would it be about look in the loot scaling thread about helping casual players. They flip flop so much its rather hysterical. Saying Vanity armors should take months and months on end while vanity weapons should be practically handed over. It is after all nothing but vanity for looks. Unless your gonna try to explain to us why a perfect collectors is subpar to say a perfect High-End Vanity weapon. Come on we are waiting for your explainition or are you gonna refuse that too.
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Old Aug 05, 2007, 11:51 AM // 11:51   #57
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Quote:
Originally Posted by Spazzer
You're out of line.

And when it's imbalanced. I don't care about the fact that you might own one and promise on your boyscout merrit badges not to use them.

The inscription system works and it works well; it should be ported over to the other two campaigns so it's not locked in to just one.
1. He was not out of line. Pointing out someone's lack of research / ignorance is not out of line. Especially when I have posted what I am about to do in threads you have posted in regarding the removal of unconditional weapons.

2. Here is a list of all the unconditional weapons I know of and their owners: -

Gold Max Dmg Battlepick R9 Dmg +14% - Bee65n - Inactive
Gold Max Dmg Cleaver R Dmg +12% - Customized - Inactive
Gold Max Dmg Dwarven Axe R12 Dmg +15% - Zrave - Customized
R12 14% Great Axe - Cap - Customized
R11 15% Great Axe - Haszek - Inactive
R8 15% Great Axe – Spil - Inactive
R8 14% Serpent Axe - Akh - Inactive

R9 14% Half Moon – Stuey - Wont Sell AFAIK
R10 13% Longbow – Rau sold to someone
R9 14% Short Bow - Cap

R 13% Break Hammer – Inactive AFAIK
R 14% Rams Hammer - Cooly - Inactive
R10 15% Shining Maul – Bee65n - Inactive
R8 14% Warhammer (PVP Skin) – The Herbalizer - Customized - Active

R8 13% Falchion – The Herbalizer - Customized - Active
R8 14% Flamberge – Delicate Beauty - Inactive
R9 14% Flamberge - Cooly - Inactive
R11 14% Flamberge - Inactive
R8 15% Forked Sword – Bee65n - Inactive
R10 13% Longsword - Cap - Customized
R11 13% Longsword – Bacon - Inactive
R10 15% Short Sword – Akh - Inactive
R9 14% Wingblade - Cooly -Inactive

Thats alot of inactive people and even when the people who own them are no inactive the weapons are usually customized. Chances of any new ones popping up now or inactive people becoming active are very slim.

There are so few unconditional weapons in the game it is very pointless and very very unfair to change them. Anet have allowed the trading of them since they dropped from Arid Sea chests shortly after the release of Guild Wars. They have allowed the price of them to rise and rise. The Serpent Axe was sold for 1000e Ectos or the equivalent of 7 million gold. The total traded to obtain them is well into the tens of millions. Now that would be highly unfair removing them.

They are no unbalanced in the slightest. Any player aware of game mechanics or weapon damage would tell you that non-unconditional weapons are better than unconditional weapons.

15>50 & 20<50 is superior to 15%

Anyone who is looking to maximize the amount of damage they do would not use unconditional weapons.

Players like to use different combinations of weapons such as 3/1 Vamp, Zealous, Elemental etc. Again this makes the use of unconditional weapons pointless.

All unconditional weapons are is abit of fun, something legendary to own in a game where there is nothing particulary special about weapons. Having slightly unusual and different weapons makes the game more interesting. There is a large amount of interest in them as I have received countless messages enquiring about them and I cant go a day in GW without several people asking to see them. Anet can remove them but it will just make the game slightly more boring and less exciting to players.

--------------------------------------------------------------------------
Quote:
Originally Posted by Loviatar
clearly a guess but lets ask you and herb for your guess as well and maybe we can average all 3 guesses.

what fraction of a per cent of the player base do either of you consider to be able to purchase items on the million+ gold level?

my guess is not more than a few thousand out of the player base can spend on that scale

that is spend not a single budget busting i got it but it tapped me out one shot.

back to you with please forgive me on this no malice intended
I would say waaaay more than a few thousand. That is the number of players who could spending 1 million + gold on an item.

Many players dont however spend that amount as they buy lots of lower prices weapons, armours, mini pets etc. But if they wanted to they could.

In my guild alone 25 players (or around that number) at one time went to Grotto all in FOW armour. That is one guild out of all the Guild Wars and to get that amount of people online all with FOW armour is definately saying something. To make 1 million gold is not hard and can and has been accomplished by many. Therefore the number of millionaires must be alot.

--------------------------------------------------------------------------
And to everyone saying the rich or people who care about uninscriptable items are in the minority, that is a very very dangerous view to have.

History has shown countless times how the majority have persecuted the minorities simply because they believed they were unimportant.

Just because someone is in a minority does not mean they matter / are not important.

It would be nice if the people arguing for the introduction of inscriptable items including altering non-inscriptable ones thought for a minute how much grief it would cause. Alot of time was spent trying to obtain items and to say you dont care about the player's loss is highly unfair and inconsiderate.
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Old Aug 05, 2007, 05:10 PM // 17:10   #58
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[QUOTE]
Quote:
Originally Posted by The Herbalizer

--------------------------------------------------------------------------

I would say waaaay more than a few thousand. That is the number of players who could spending 1 million + gold on an item.

Many players dont however spend that amount as they buy lots of lower prices weapons, armours, mini pets etc. But if they wanted to they could.

In my guild alone 25 players (or around that number) at one time went to Grotto all in FOW armour. That is one guild out of all the Guild Wars and to get that amount of people online all with FOW armour is definately saying something. To make 1 million gold is not hard and can and has been accomplished by many. Therefore the number of millionaires must be alot.
very true so i obviously mispoke.

question please

if a person spends a million+ on their FOW armor and uses up their cash/assets getting that armor do they still qualify as a millionaire even if their assets aside from the FOW are essentially nil?

or is that person an ex- millionaire in FOW armor?

to clarify i was refering to the people who have the liquid assets ranging from spiked eggnogs to ectos to make million+ gold buys on the spot .

since the FOW armor is not of any sales value i was not counting something like that into the equation
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Old Aug 05, 2007, 05:11 PM // 17:11   #59
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First things first, it's 'inscribable'. Not inscriptable, inscripable or anything else. Ok, 'Inscriptible' is valid but the game uses 'Inscribable'.

When it comes to inscriptions, I'd be happy for Tyria and Cantha to see inscribable weapons dropping because it means I can have the skins I like with the stas I like. For the rare collectors, it would make their collections rarer and probably increase demand for non-inscribable perfect items. Surely that would please that portion of the player base aswell as the non-collectors?

Unconditionals don't bother me. As The Herbalizer said, they aren't imbalanced, and they give pleasure to those who collect and trade them. Historical artifacts if you like.

Guild Wars is aimed at the casual player and world-wide inscriptions are the way to go if the dev team believe in that mantra. I wouldn't apply inscriptions retroactively though because it would upset a lot of people and it's probably a coding nightmare.

Last edited by makosi; Aug 05, 2007 at 05:23 PM // 17:23..
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Old Aug 05, 2007, 05:12 PM // 17:12   #60
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Quote:
Originally Posted by The Herbalizer
It would be nice if the people arguing for the introduction of inscriptable items including altering non-inscriptable ones thought for a minute how much grief it would cause. Alot of time was spent trying to obtain items and to say you dont care about the player's loss is highly unfair and inconsiderate.
Most of them couldn't care less about anyone else Herb, you know that. They just want what they want and to hell with anyone and everyone who doesn't conform to their views. I see a lot of “inscribables are better for everyone” when what they really mean is “inscribables are better for ME”. I’d like to know what makes them think their wants are more important then other people’s wants. Weather someone is in the minority or the majority their wants should not trump the other sides. Most of the people in this thread, and the dozens of other identical threads in the past, simply are not interested in “fairness”, if they were they would try to consider some type of compromise such as having both types of weapons drop, inscription based and non-inscription based, where some skins drop as both types and other skins drop exclusively as one or the other type. But no, they are not interested in the “fairness” they espouse, only in making things exactly the way they want with no compromise and no quarter given. They should have all things their way and anyone who disagrees with them must be a selfish, greedy prick right? That’s pretty much the sentiment I see here. It’s sad and very immature.

Last edited by Oofus; Aug 05, 2007 at 05:15 PM // 17:15..
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